tag:blogger.com,1999:blog-6196194568636799598.post6575122173919234674..comments2021-08-27T18:37:50.518-04:00Comments on Killstring's Blog of Doom: Implementing Character Traits in RPGsKillstringhttp://www.blogger.com/profile/04583541039666038022noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6196194568636799598.post-54917024905685097082016-03-26T18:23:53.829-04:002016-03-26T18:23:53.829-04:00It's just a cool little mechanic!It's just a cool little mechanic! Killstringhttps://www.blogger.com/profile/04583541039666038022noreply@blogger.comtag:blogger.com,1999:blog-6196194568636799598.post-72193592097075003472016-03-26T16:25:39.538-04:002016-03-26T16:25:39.538-04:00So I was finally able to get a successful game of ...So I was finally able to get a successful game of 13th age going, and its really fun. I need to work on faction inclusion for the relationship dice, but so far I've used it to give the players, and their characters, a few bonuses, and also sometimes advice on the current adventure, or even some information about the larger plot, or things that I've noticed their characters taking an interest in. Joemetricshapeshttps://www.blogger.com/profile/00489106255968462183noreply@blogger.com